|void||AddCatRule (State *state)|
|Add a "cat" rule to state. |
|void||FindWorkSorted (deque< Edge * > *ret, int count)|
|Because FindWork does not return Edges in any sort of predictable order,. |
|Node *||GetNode (const string &path)|
|Short way to get a Node by its path from state_. |
Add a "cat" rule to state.
Used by some tests; it's otherwise done by the ctor to state_.
Referenced by BuildTest::RebuildTarget(), and StateTestWithBuiltinRules::StateTestWithBuiltinRules().