Ninja
graph.cc
Go to the documentation of this file.
00001 // Copyright 2011 Google Inc. All Rights Reserved.
00002 //
00003 // Licensed under the Apache License, Version 2.0 (the "License");
00004 // you may not use this file except in compliance with the License.
00005 // You may obtain a copy of the License at
00006 //
00007 //     http://www.apache.org/licenses/LICENSE-2.0
00008 //
00009 // Unless required by applicable law or agreed to in writing, software
00010 // distributed under the License is distributed on an "AS IS" BASIS,
00011 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00012 // See the License for the specific language governing permissions and
00013 // limitations under the License.
00014 
00015 #include "graph.h"
00016 
00017 #include <assert.h>
00018 #include <stdio.h>
00019 
00020 #include "build_log.h"
00021 #include "disk_interface.h"
00022 #include "parsers.h"
00023 #include "state.h"
00024 #include "util.h"
00025 
00026 bool FileStat::Stat(DiskInterface* disk_interface) {
00027   mtime_ = disk_interface->Stat(path_);
00028   return mtime_ > 0;
00029 }
00030 
00031 bool Edge::RecomputeDirty(State* state, DiskInterface* disk_interface,
00032                           string* err) {
00033   bool dirty = false;
00034 
00035   if (!rule_->depfile_.empty()) {
00036     if (!LoadDepFile(state, disk_interface, err))
00037       return false;
00038   }
00039 
00040   outputs_ready_ = true;
00041 
00042   time_t most_recent_input = 1;
00043   for (vector<Node*>::iterator i = inputs_.begin(); i != inputs_.end(); ++i) {
00044     if ((*i)->file_->StatIfNecessary(disk_interface)) {
00045       if (Edge* edge = (*i)->in_edge_) {
00046         if (!edge->RecomputeDirty(state, disk_interface, err))
00047           return false;
00048       } else {
00049         // This input has no in-edge; it is dirty if it is missing.
00050         (*i)->dirty_ = !(*i)->file_->exists();
00051       }
00052     }
00053 
00054     // If an input is not ready, neither are our outputs.
00055     if (Edge* edge = (*i)->in_edge_)
00056       if (!edge->outputs_ready_)
00057         outputs_ready_ = false;
00058 
00059     if (!is_order_only(i - inputs_.begin())) {
00060        // If a regular input is dirty (or missing), we're dirty.
00061        // Otherwise consider mtime.
00062        if ((*i)->dirty_) {
00063          dirty = true;
00064        } else {
00065          if ((*i)->file_->mtime_ > most_recent_input)
00066            most_recent_input = (*i)->file_->mtime_;
00067        }
00068     }
00069   }
00070 
00071   BuildLog* build_log = state ? state->build_log_ : 0;
00072   string command = EvaluateCommand();
00073 
00074   assert(!outputs_.empty());
00075   for (vector<Node*>::iterator i = outputs_.begin(); i != outputs_.end(); ++i) {
00076     // We may have other outputs that our input-recursive traversal hasn't hit
00077     // yet (or never will).  Stat them if we haven't already to mark that we've
00078     // visited their dependents.
00079     (*i)->file_->StatIfNecessary(disk_interface);
00080 
00081     RecomputeOutputDirty(build_log, most_recent_input, dirty, command, *i);
00082     if ((*i)->dirty_)
00083       outputs_ready_ = false;
00084   }
00085 
00086   return true;
00087 }
00088 
00089 void Edge::RecomputeOutputDirty(BuildLog* build_log, time_t most_recent_input,
00090                                 bool dirty, const string& command,
00091                                 Node* output) {
00092   if (is_phony()) {
00093     // Phony edges don't write any output.
00094     // They're only dirty if an input is dirty, or if there are no inputs
00095     // and we're missing the output.
00096     if (dirty)
00097       output->dirty_ = true;
00098     else if (inputs_.empty() && !output->file_->exists())
00099       output->dirty_ = true;
00100     return;
00101   }
00102 
00103   BuildLog::LogEntry* entry = 0;
00104   // Output is dirty if we're dirty, we're missing the output,
00105   // or if it's older than the most recent input mtime.
00106   if (dirty || !output->file_->exists()) {
00107     output->dirty_ = true;
00108   } else if (output->file_->mtime_ < most_recent_input) {
00109     // If this is a restat rule, we may have cleaned the output with a restat
00110     // rule in a previous run and stored the most recent input mtime in the
00111     // build log.  Use that mtime instead, so that the file will only be
00112     // considered dirty if an input was modified since the previous run.
00113     if (rule_->restat_ && build_log &&
00114         (entry = build_log->LookupByOutput(output->file_->path_))) {
00115       if (entry->restat_mtime < most_recent_input)
00116         output->dirty_ = true;
00117     } else {
00118       output->dirty_ = true;
00119     }
00120   }
00121 
00122   if (!output->dirty_) {
00123     // May also be dirty due to the command changing since the last build.
00124     // But if this is a generator rule, the command changing does not make us
00125     // dirty.
00126     if (!rule_->generator_ && build_log &&
00127         (entry || (entry = build_log->LookupByOutput(output->file_->path_)))) {
00128       if (command != entry->command)
00129         output->dirty_ = true;
00130     }
00131   }
00132 }
00133 
00134 /// An Env for an Edge, providing $in and $out.
00135 struct EdgeEnv : public Env {
00136   EdgeEnv(Edge* edge) : edge_(edge) {}
00137   virtual string LookupVariable(const string& var) {
00138     string result;
00139     if (var == "in") {
00140       int explicit_deps = edge_->inputs_.size() - edge_->implicit_deps_ -
00141           edge_->order_only_deps_;
00142       for (vector<Node*>::iterator i = edge_->inputs_.begin();
00143            i != edge_->inputs_.end() && explicit_deps; ++i, --explicit_deps) {
00144         if (!result.empty())
00145           result.push_back(' ');
00146         result.append((*i)->file_->path_);
00147       }
00148     } else if (var == "out") {
00149       for (vector<Node*>::iterator i = edge_->outputs_.begin();
00150            i != edge_->outputs_.end(); ++i) {
00151         if (!result.empty())
00152           result.push_back(' ');
00153         result.append((*i)->file_->path_);
00154       }
00155     } else if (edge_->env_) {
00156       return edge_->env_->LookupVariable(var);
00157     }
00158     return result;
00159   }
00160   Edge* edge_;
00161 };
00162 
00163 string Edge::EvaluateCommand() {
00164   EdgeEnv env(this);
00165   return rule_->command_.Evaluate(&env);
00166 }
00167 
00168 string Edge::GetDescription() {
00169   EdgeEnv env(this);
00170   return rule_->description_.Evaluate(&env);
00171 }
00172 
00173 bool Edge::LoadDepFile(State* state, DiskInterface* disk_interface,
00174                        string* err) {
00175   EdgeEnv env(this);
00176   string path = rule_->depfile_.Evaluate(&env);
00177 
00178   string content = disk_interface->ReadFile(path, err);
00179   if (!err->empty())
00180     return false;
00181   if (content.empty())
00182     return true;
00183 
00184   MakefileParser makefile;
00185   string makefile_err;
00186   if (!makefile.Parse(content, &makefile_err)) {
00187     *err = path + ": " + makefile_err;
00188     return false;
00189   }
00190 
00191   // Check that this depfile matches our output.
00192   StringPiece opath = StringPiece(outputs_[0]->file_->path_);
00193   if (opath != makefile.out_) {
00194     *err = "expected makefile to mention '" + outputs_[0]->file_->path_ + "', "
00195         "got '" + makefile.out_.AsString() + "'";
00196     return false;
00197   }
00198 
00199   inputs_.insert(inputs_.end() - order_only_deps_, makefile.ins_.size(), 0);
00200   implicit_deps_ += makefile.ins_.size();
00201   vector<Node*>::iterator implicit_dep =
00202     inputs_.end() - order_only_deps_ - makefile.ins_.size();
00203 
00204   // Add all its in-edges.
00205   for (vector<StringPiece>::iterator i = makefile.ins_.begin();
00206        i != makefile.ins_.end(); ++i, ++implicit_dep) {
00207     string path(i->str_, i->len_);
00208     if (!CanonicalizePath(&path, err))
00209       return false;
00210 
00211     Node* node = state->GetNode(path);
00212     *implicit_dep = node;
00213     node->out_edges_.push_back(this);
00214 
00215     // If we don't have a edge that generates this input already,
00216     // create one; this makes us not abort if the input is missing,
00217     // but instead will rebuild in that circumstance.
00218     if (!node->in_edge_) {
00219       Edge* phony_edge = state->AddEdge(&State::kPhonyRule);
00220       node->in_edge_ = phony_edge;
00221       phony_edge->outputs_.push_back(node);
00222 
00223       // RecomputeDirty might not be called for phony_edge if a previous call
00224       // to RecomputeDirty had caused the file to be stat'ed.  Because previous
00225       // invocations of RecomputeDirty would have seen this node without an
00226       // input edge (and therefore ready), we have to set outputs_ready_ to true
00227       // to avoid a potential stuck build.  If we do call RecomputeDirty for
00228       // this node, it will simply set outputs_ready_ to the correct value.
00229       phony_edge->outputs_ready_ = true;
00230     }
00231   }
00232 
00233   return true;
00234 }
00235 
00236 void Edge::Dump() {
00237   printf("[ ");
00238   for (vector<Node*>::iterator i = inputs_.begin(); i != inputs_.end(); ++i) {
00239     printf("%s ", (*i)->file_->path_.c_str());
00240   }
00241   printf("--%s-> ", rule_->name_.c_str());
00242   for (vector<Node*>::iterator i = outputs_.begin(); i != outputs_.end(); ++i) {
00243     printf("%s ", (*i)->file_->path_.c_str());
00244   }
00245   printf("]\n");
00246 }
00247 
00248 bool Edge::is_phony() const {
00249   return rule_ == &State::kPhonyRule;
00250 }